Archive for May, 2006

graps : capture OpenGL Frames

Tuesday, May 2nd, 2006

graps is a tool for grabing frames from openGL application, without editing the application. graps can be used for making video from an opengl application. graps can also be useful for monitoring fps of opengl application.

graps writes the glReadPixel data to file on each glXSwapBuffers call. graps uses the power of LD_PRELOAD to run without modifying the application.

graps is dirty fraps alternative for screen and realtime video capturing and fps monitoring ( hence benchmarking ).

graps can be downloaded from here. See readme.txt for help.

Update1 [08.09.2007] :
- recording to video [ using mencoder ]. Thanks to Mineral for hints (see comments).
- grapsctl, separated frame capturing and writing to image/video.
- bug fixes : ppm header (thanks matt) and width*width (thanks Mineral).
- graps v0.2 release.